Wellbeing
Practical routines and guided activities that support healthier, more sustainable ways of working.
- Private by default
- No wellbeing rankings

The Lumina ecosystem
Lumina has five employee experiences: Learning, Wellbeing, Play, Recognition and Live. Use one for a focused intervention or combine several into a connected programme.
Every experience gives employees a simple action to take and gives the organisation a clear reason for running it.
Short lessons, assessments and practical application that help employees build capability without leaving the workday behind.
Browse the cataloguePractical routines and guided activities that support healthier, more sustainable ways of working.
Digital games, challenges and offline team activities that make participation social and memorable.
Peer appreciation and formal awards that make contribution visible while protecting fairness and eligibility.
Finales, activations and hybrid moments that bring the programme into the real world.
Employees see what matters now, what comes next and how their participation contributes. Managers get context without stitching together separate tools.
A single place for this week's course, game, challenge and event.
Experiences are sequenced so each week has a clear focus and moment.
Required and optional activities are labelled so nobody feels overloaded.
Learning progress, points and recognition show together for employees and sponsors.
Independent workplace research consistently links engagement, recognition and wellbeing to retention and performance. See how Lumina puts this into practice in our case studies and insights.
2x
more likely to say they will resign within a year when recognition falls short
Source: Gallup, The Importance of Employee RecognitionShort, direct answers to the questions HR, people and culture leaders ask before starting a programme. Anything else, just ask us.
Lumina has five experiences: Learning (short courses and assessments), Wellbeing (practical routines), Play (games and challenges), Recognition (peer and formal awards) and Live (events and finales).
No. You can start with a single experience, such as Learning with a Play challenge, and add others as the programme grows.
Yes. Wellbeing activity is private by default and is never used to rank or score employees.
Scores are validated on the server and attempts are limited per week, so leaderboards reflect real participation.
Yes. Lumina Live supports in-person finales, activations and hybrid events alongside the digital experiences.
Every part of Lumina connects to the same programme. See how the other pieces fit together.

Essentials, Signature and Enterprise: ready-made 8, 10 and 12-week programmes, or build your own.
Explore programmes
Courses, wellbeing activities, games and recognition building blocks to start your programme.
Explore catalogue
Programmes shaped for corporate, ICT and retail teams across offices, shifts and branches.
Explore sectorsFurther reading
Explore Lumina's insights on learning, participation, wellbeing, recognition and workplace connection.
Tell us the outcome you need, who it is for and how your teams work. We will recommend a practical starting point and confirm scope before anything launches.